![]() The soundtrack follows suit, with hummable music that would be right at home on the Game Boy. Battles take place in the first person, and portraits of your party line the bottom of the screen. The game is black and white and viewed from the top-down perspective with occasional, beautifully drawn sketchbook-like stills and animations for emphasis. Deciding the only way to escape their fate is to defeat King, Siffrin sets out again to conquer the House.Īudio-visually, In Stars and Time is reminiscent of classic Game Boy games like Pokémon Red & Blue or The Legend of Zelda: Link’s Awakening. In Dormant, Siffrin meets Loop, a mysterious star-being who explains the concept of the time loop in which Siffrin finds themself trapped. Despite their best efforts, Siffrin dies, only to wake up on the previous morning, once again outside Dormant, the village preceding the House of Change. The party begins the game as experienced adventurers (level 45!), but that’s not enough to survive the House of Change and defeat King. While Mirabelle is the chosen one, it is the rogue, Siffrin, the player takes control of. She returns with her four companions, Siffrin, Isabeau, Odile, and Bonnie, to defeat King and save her country. Mirabelle is a Housemaiden of the House of Change, blessed by Change, and was the only person to escape when King took over. King uses the speculated-to-exist but long-considered-impossible art of Time Craft to slowly freeze the country of Vaugarde and its inhabitants in time, forever. After a world-trotting journey, five adventurers arrive at the House of Change, a monastery dedicated to the God of Change that has become the castle of the villain, King. I would say its story purposefully contradicts the themes of Undertale at times in a way I find refreshing. At first glance, In Stars and Time might seem like just another - albeit adorable - entry in this prevalent new genre, but solo developer Adrienne Bazir’s ambitious tale of found family and time loops is well worth a play and differentiates itself more than enough. Recommend you check out regardless)Ī couple other suggestions that are purely based off my personal taste are games by Etherane, mainly Tomorrow Won't Come For Those Without and Hello Charlotte, (A few of their games are free on their itch.io,) as well as the Milk series by Nikita Kryukov.Quirky indie games are a dime-a-dozen these days, spearheaded by nostalgia for Earthbound and the dominant success of Undertale. Yume Nikki (free, open-world and exploration based. Not all of these games are Earthbound-inspired like Undertale and Omori, but here's a quick list of the games I've found that fit in this category: Both Omori and Undertale took heavy inspiration from Earthbound, and so did many other games to the point where it's got it's own meme semi-genre, called something along the lines of "Quirky Indie RPGs inspired by Earthbound," that I've been using to find more game suggestions. ![]() One Shot is one that has just a similar vibe to both, and I don't know a lot of people who liked both Undertale and Omori, and didn't like One Shot. There's two main games that you could look into, in order to find more games like these two. ![]()
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